PpMirai is building the first AI‑driven autonomy platform for vessels under 100 ft, combining advanced robotics, sensor fusion, and onboard intelligence to make every boat autonomous, safer, and dramatically easier to operate. Beyond enabling crewed vessels, Mirai also develops next‑generation bAutonomous Surface Vehicles (ASVs) /b – uncrewed platforms designed for exploration, utility missions, and operational support – all powered by the same Operating System and multi‑layer autonomy framework. /p pWhen an operator commands a fleet of autonomous vessels running complex missions across open water, what they see on screen determines what they understand – and what they decide. We are building the interface that makes that possible. It does not exist yet. /p pWe are seeking a senior HMI designer to own the design of Mirai's mission control interfaces – the visual layer between human operators and autonomous systems operating at sea. This is not a dashboard project. This is the design of a new category of interface: real‑time, data‑dense, spatially aware, built for operators who need to think fast and act precisely. /p pWe are looking for the kind of designer who grew up obsessed with how game interfaces communicate overwhelming complexity without losing the player – and has spent their career figuring out how to bring that craft to systems that operate in the real world. /p h3Key Responsibilities /h3 ul libMission Interface Design /b – Design and own the HMI for Mirai's mission control platform – from situational awareness displays and fleet orchestration views to individual vehicle command interfaces – translating complex, multi‑source real‑time data (telemetry, sensor feeds, mission status, comms) into interfaces that are immediately readable under pressure. /li libSpatial 3D Interface /b – Design 3D and geospatial visualization layers for maritime operational environments – vessel positioning, mission geometry, environmental data, threat overlays. Explore and prototype XR interface concepts for future operator interaction paradigms. /li libDesign System Visual Language /b – Define and maintain Mirai's HMI design language – typography, color systems, iconography, motion – built for dark environments, high information density, and operator focus. Ensure visual consistency across web, desktop, and XR surfaces. /li libPrototyping Validation /b – Build high‑fidelity interactive prototypes to validate design decisions before engineering implementation. Work directly with software engineers to ensure design intent survives implementation. /li /ul h3Required Qualifications /h3 ul li5+ years of experience in HMI, game UI, or mission‑critical interface design, with a portfolio that demonstrates real mastery of data‑dense, real‑time visual systems. /li liDeep command of spatial design; understanding 3D environments, map‑based interfaces, and how information behaves in space. /li liProficiency in Figma for design and prototyping. Bonus if you can reach into Unity, Unreal, Three.js, or WebGL to prototype ideas directly. /li liA visual sensibility shaped by game interface design, simulation environments, or defense/industrial HMI – you know what a good tactical display feels like, and you can build one. /li liFluent in English. Hybrid role, with regular presence at Mirai's lab in Puglia for design reviews and operator testing sessions. /li /ul h3Preferred Qualifications /h3 ul liExperience designing for XR platforms (HoloLens, Quest, or similar) or spatial computing environments. /li liBackground in game UI/UX – shipped titles, mods, or serious games – especially in strategy, simulation, or military contexts. /li liExposure to real‑time data visualization libraries or 3D web rendering (Three.js, Deck.gl, Cesium). /li liUnderstanding of operator‑in‑the‑loop systems, situational awareness design, or human factors in high‑stakes environments. /li /ul h3What we offer /h3 ul liDesign problem space that does not exist anywhere else – a new category of interface for a new category of system. /li liDirect collaboration with the engineering team building the autonomy stack you are designing for. /li liThe creative authority to define Mirai's visual language from the ground up. /li liHybrid role with regular presence in Italy and flexibility on remote work. /li liThe chance to ship interfaces that operate in the real world – at sea, under pressure, for real missions. /li /ul h3Join Us /h3 pIf you have spent your career making complex systems feel immediate and controllable – and you want to do it for autonomous robots operating at sea – Mirai is where you do it. /p /p #J-18808-Ljbffr