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Principal systems designer - fully remote (north america or europe)

Medium
Designer
Pubblicato il 14 dicembre
Descrizione

PpThis position is posted by Jobgether on behalf of a partner company. We are currently looking for a bPrincipal Systems Designer /b in bNorth America, Europe /b. /p pIn this role, you will spearhead the design and optimization of key metagame systems, shaping how players interact, progress, and invest within a large-scale AAA title. You will work at the intersection of creativity, analytics, and player psychology, ensuring systems are fun, intuitive, and engaging over the long term. Collaborating with cross-functional partners, you will influence core product decisions and drive data-informed improvements. This position offers a high degree of ownership, the ability to impact player experience at scale, and the opportunity to contribute to a major new IP. It is an ideal role for a systems expert who thrives in technical, player-centric design work. /p h3Accountabilities: /h3 ul liDesign, refine, and balance systems across multiple areas of the game, with a strong focus on player progression, engagement loops, and value-driven monetization features including battle passes, reward structures, and unlock frameworks. /li liPartner closely with directors, design leadership, and cross-disciplinary teams—engineering, product, UX/UI, art, and analytics—to build cohesive, player-first systems. /li liDevelop and iterate on systems that enhance both earned and purchased content pathways, prioritizing sustainable long-term engagement. /li liUtilize analytics, player insights, and market research to guide iteration, champion data-informed design decisions, and elevate overall system performance. /li liServe as an advocate for the player experience, ensuring clarity, fairness, and meaningful choice remain central to all design decisions. /li /ul h3Requirements: /h3 ul liA strong player-oriented mindset and a passion for designing systems that balance technical depth with accessible simplicity. /li liExperience contributing to at least two shipped AAA titles in a systems design role, specifically on features tied to player investment and progression. /li liDeep familiarity with modern design tools and strong proficiency with Unreal Engine (UE5 preferred). /li liExpert-level understanding of contemporary multiplayer metagame systems and how they interact to support long-term engagement. /li liDemonstrated ability to mentor and support peers, fostering growth and collaboration. /li liExcellent creative and technical problem-solving abilities, combined with outstanding communication skills. /li /ul h3Benefits: /h3 ul liGenerous PTO allowance. /li liSummer and winter studio shutdown periods in addition to PTO. /li liPrivate medical and dental coverage. /li liAccess to a dedicated private mental health program. /li liAnnual health and wellbeing allowance. /li liDiscretionary studio bonus program. /li liHigh-end equipment provided for remote work setup. /li liAdditional region-specific benefits. /li /ul h3Why Apply Through Jobgether? /h3 pWe use an bAI-powered matching process /b to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team. /p pWe appreciate your interest and wish you the best! /p h3Data Privacy Notice: /h3 pBy submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time. /p /p #J-18808-Ljbffr

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