Ph3Overview /h3 pAbout Us: Photoroom launched in 2020 after being accepted into Y Combinator and has become the world's most popular AI photo editor. Our goal is to create the technology allowing anyone to create studio-level product images in minutes. With over 300 million downloads and processing 5+ billion images annually, we serve both individual creators and major enterprises like Amazon, DoorDash, and Decathlon through our B2C app and B2B API solutions. We are a profitable, remote-friendly company that has raised Series B funding and aims for 40% year-over-year growth. Our team of 100+ passionate builders focuses on craft, innovation, and collaboration, creating exceptional impact for entrepreneurs and businesses worldwide. /p h3Position /h3 pbHead of Real-Time Editing Engine (Rust) /b — to own the core engine behind Photoroom’s live editing experience. You’ll lead the evolution of our Rust-based real-time engine, driving performance, correctness, and ambitious technical bets that power collaborative, low-latency image editing at scale. /p h3Compensation and Location /h3 ul liUp to 150k (local currency) + stock options /li liRemote-friendly within a 3-hour flight from Paris (monthly visits, fully reimbursed) /li liRelocation support up to €10k + visa sponsorship (France-based roles) /li liFull tech setup + annual company retreats /li liEnglish-first environment, with English French lessons available /li /ul h3You’ll own /h3 ul liEnd-to-end ownership of our Rust-based real-time editing engine, including rendering, document models, synchronisation, and collaborative editing. /li liLow-latency, high-performance systems that power live editing across mobile and web platforms. /li liEngine leadership — growing and mentoring a senior team working at the intersection of graphics, performance, and product-critical infrastructure. /li liTechnical depth and quality — architectural decisions, performance profiling, debugging concurrency issues, and setting a high bar for engine reliability. /li /ul h3Key opportunities to drive impact /h3 ul liDefine the technical foundations for agentic and AI-driven editing workflows /li liEvolve our wgpu-powered rendering pipeline for real-time, high-fidelity editing /li liEnable fast experimentation while protecting engine stability and performance /li /ul h3Must-haves /h3 ul liExperience leading highly technical engine or infrastructure teams within product-driven environments. /li liStrong systems-level expertise — comfortable with Rust internals, memory models, concurrency, and performance trade-offs. /li liBackground building real-time systems, engines, or performance-critical libraries used by other teams. /li liExcellent cross-functional communication — able to partner closely with Product and Client teams while setting clear technical boundaries. /li liHands-on, credible leader who stays close to the code and technical decision-making. /li /ul h3Nice-to-haves /h3 ul liExperience with rendering or graphics APIs (OpenGL, WebGL, Vulkan, Metal, WebGPU, DX12). /li liExperience scaling and maintaining large Rust codebases over multiple years. /li liFamiliarity with collaborative editing, CRDTs, text rendering, or vector graphics pipelines. /li /ul h3Reports to /h3 pChief Technology Officer /p h3Hiring process /h3 ul liRecruiter screening /li liTechnical interview /li liTechnical presentation with the team /li liCulture fit interviews /li liReference check offer /li /ul h3Diversity, Equity, Inclusion, and Belonging /h3 pWe’re committed to enabling everyone to feel included and valued at work. We believe our company and culture are strongest when composed of diverse experiences and backgrounds. We have flexible working hours, trust people to work remotely, and extended parental leave. All qualified applicants receive consideration for employment without regard to age, color, family, gender identity, marital status, national origin, physical or mental disability, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws. /p /p #J-18808-Ljbffr