**The Project**
**Responsability & Main Tasks**:
- Contribute to the collection and definition of product goals, user flows, and high-fidelity prototypes;
- Contribute, with a critical eye and great precision, to the improvement of the company's visual language;
- Cooperate creatively and effectively with other team members to guarantee the best result;
- Generate design solutions, from the initial sketches to the final interactive prototype;
- Produce documentation for developers and follow up on the task at hand
**Must have**:
- Up-to-date knowledge of the necessary Design tools: we use Figma, and Adobe CC;
- Solid knowledge of how to build and structure both a GUI kit and an entire design system;
- A user-centered design (UCD) perspective: planning and conducting comparative research, rapid prototyping, heuristic analysis, usability, and accessibility concerns;
- Technical knowledge of the development process: we won't expect you to write code, but you will need to be able to dialogue with developers efficiently;
- Good spoken and written English (we are an international team)
**Nice to have**:
- Knowledge of agile scrum methodology and iterative and incremental approach to project management;
- Experience with 3D modelling software and/or Gaming Industry;
- We value a Degree or certified courses in User Experience Design / Interaction Design / Web Design / Digital Graphic Art and Multimedia or similar.
**Soft skills**:
- Inquisitive and curious mindset;
- Team-oriented people;
- Self-motivated people;
- Good communication skills.
Extra-salary bonus;
Time flexibility;
Paid relocation for non-resident (apartment);
Meal vouchers;
Free espresso coffee and water;
Participation in international congresses and training conferences.
**WORK LOCATION: MODENA