PUbisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. /ppbJOB DESCRIPTION /b /ppUbisoft Milan is looking for a Senior Game Designer who will work on the Rayman brand. /ppThe ideal candidate has a proven and solid experience as Game Designer in the videogame industry with in-depth understanding of how to define, prototype and implement game systems within the scope of the project and following the Game direction, making sure to capture the gameplay feel, while still being fun and accessible. /ppA strong UX sensibility or professional experience is recommended. /ppbResponsibilities : /b /pulliPitch, design and prototype core game systems. /liliResponsible for implementing approved designs within the editor. /liliCreate and maintain design documentation, including feature specification and implementation guidelines. /liliContribute to the handling, gameplay, and mechanics setup, including data creation. /liliCollaborate with the team to ensure the implementation of systems into actual gameplay, maintaining the overall balance between multiple gameplay systems. /liliPrioritize and meet deadlines, document and communicate progress, participate in design meetings. /liliImplement, balance and bug fix gameplay features, overseeing them from concept to final implementation. /li /ulpbQUALIFICATIONS /b /pulliPrevious experience as Game Designer in the videogame industry (at least 2 titles shipped). /liliProven experience in scripting and prototyping with videogame engines (Unity, Unreal etc.) /liliMust have passion, knowledge and a strong interest in a wide range of video games. /liliDemonstrated ability to effectively document original ideas and concepts. /liliStrong UX sensibility. /liliComfortable with both conceptual and practical aspects of game design. /liliDeep knowledge of rules and mechanics of gameplay. /liliStrong creative skills and ability to analyze with critical judgment gameplay systems. /liliExcellent understanding of player data analysis. /liliStrong interpersonal skills - able to interact with team members of different disciplines. /liliTask driven, good time management and problem-solving skills, as well as strong analysis and communication. /liliProficient in English, both spoken and written. /liliWorking knowledge of all Microsoft Office applications. /li /ulpbAs a bonus : /b /pulliExperience as UX Designer. /liliStrong technical background in programming or scripting. /liliExperience as Level Designer. /liliExperience with 3D softwares and level building tools. /liliFamiliarity with scrum and Rational Game Design methodology. /li /ulpbADDITIONAL INFORMATION /b /ppUbisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. We value and celebrate the diversity of cultures, perspectives, skills, and experiences within our workforce. We strongly encourage people of different backgrounds, women, LGBTQ+ individuals, people with disabilities, members of ethnic minorities and other legally protected individuals to apply. /ppTo all applicants, kindly send us also a demo reel / portfolio with a breakdown of your best work showcasing your skills. /ppThe position is based in Milan (Italy) and requires working onsite for at least 3 days per week. /ppAll your information will be kept confidential according to EEO guidelines. /ppLET OUR TEAM MEMBERS TELL YOU ABOUT THEIR JOB Games Explained : 3Cs of game design /ppWe’ve asked Ubisoft developers to introduce some of the technologies and processes used to make our games. Learn more about the 3Cs of game design, key elements that dictate the overall player experience and make games come to life. /ppbExploring Real Worlds Virtual Worlds /b /ppWhat was it like for Ubisoft team members who recreated existing places - London in Watch Dogs : Legion, seven American national parks in Riders Republic or even the Notre-Dame Cathedral in Paris - into virtual worlds? /ppMeet Amandine, who started at Ubisoft as a communications intern and now works as a Line Designer, helping production teams design the content of their games. Her path has been anything but ordinary, and yours could be too! /ppbFAQ Can I submit an open application? /b /ppWe do not accept open applications. You can find all our open positions by clicking on the ‘Search Jobs’ button. Check our careers page regularly if you don’t find the opportunity you are looking for this time. /ppbHow can I check my application status? /b /ppYou can check the status of your application by logging into your SmartRecruiters candidate profile. /ppAt Ubisoft, everyone is welcome! We know that by bringing together different perspectives and experiences, we create a more inclusive environment for our team members. You’ll get the chance to work with teams and projects that inspire and challenge you every single day. /ppbHow do I know if a Ubisoft email / offer is legit? /b /ppWe were sorry to hear of some instances whereby scammers contacted candidates on Ubisoft’s “behalf” to gather personal data and / or money. We take this matter very seriously : not only do these actions put you at risk, they also jeopardize Ubisoft’s image.Click on the button below to read the detailed list of of things that Ubisoft, as a company, will never ask you for during your hiring process. /ppJ-18808-Ljbffr /p #J-18808-Ljbffr