PemUbisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. /em /ph3Job Description /h3pUbisoft Milan is looking for a Senior Game Designer who will work on the Rayman brand.brThe ideal candidate has a proven and solid experience as Game Designer in the videogame industry with in-depth understanding of how to define, prototype and implement game systems within the scope of the project and following the Game direction, making sure to capture the gameplay feel, while still being fun and accessible.brA strong UX sensibility or professional experience is recommended. /ppbrstrongResponsibilities: /strong /pulliPitch, design and prototype core game systems. /liliResponsible for implementing approved designs within the editor. /liliCreate and maintain design documentation, including feature specification and implementation guidelines. /liliContribute to the handling, gameplay, and mechanics setup, including data creation. /liliCollaborate with the team to ensure the implementation of systems into actual gameplay, maintaining the overall balance between multiple gameplay systems. /liliPrioritize and meet deadlines, document and communicate progress, participate in design meetings. /liliImplement, balance and bug fix gameplay features, overseeing them from concept to final implementation. /li /ulh3Qualifications /h3ulliPrevious experience as Game Designer in the videogame industry (at least 2 titles shipped). /liliProven experience in scripting and prototyping with videogame engines (Unity, Unreal etc.) /liliMust have passion, knowledge and a strong interest in a wide range of video games. /liliDemonstrated ability to effectively document original ideas and concepts. /liliStrong UX sensibility. /liliComfortable with both conceptual and practical aspects of game design. /liliDeep knowledge of rules and mechanics of gameplay. /liliStrong creative skills and ability to analyze with critical judgment gameplay systems. /liliExcellent understanding of player data analysis. /liliStrong interpersonal skills - able to interact with team members of different disciplines. /liliTask driven, good time management and problem-solving skills, as well as strong analysis and communication. /liliProficient in English, both spoken and written. /liliWorking knowledge of all Microsoft Office applications. /li /ulpuAs a bonus: /u /pulliExperience as UX Designer. /liliStrong technical background in programming or scripting. /liliExperience as Level Designer. /liliExperience with 3D softwares and level building tools. /liliFamiliarity with scrum and Rational Game Design methodology. /li /ulh3Additional Information /h3pemUbisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. We value and celebrate the diversity of cultures, perspectives, skills, and experiences within our workforce. We strongly encourage people of different backgrounds, women, LGBTQ+ individuals, people with disabilities, members of ethnic minorities and other legally protected individuals to apply. /em /ppstrongTo all applicants, kindly send us also a demo reel / portfolio with a breakdown of your best work showcasing your skills. /strong /ppuThe position is based in Milan (Italy) and requires working onsite for at least 3 days per week. /u /ppAll your information will be kept confidential according to EEO guidelines. /p #J-18808-Ljbffr