PGames Producer (Italian speaking) /ppbr/ppAbout the role /ppWe're Looking for a Game Producer to manage the production needs of internal projects and support the production team with co-development and work-for-hire collaborations. The role is fully on-site at the office in Genoa. /ppbr/ppResponsibilities /pulliCoordinate production across departments such as design, programming, and art. /liliManage external project production: milestone tracking, client communication, and documentation. /liliParticipate in planning and monitoring activities using tools like ClickUp. /liliFacilitate communication between teams and maintain efficient workflows. /liliMonitor deadlines and priorities, report issues, and propose solutions. /li /ulpbr/ppRequirements /pulliPrevious experience as a Producer or Project Manager in video games, software development, or creative industries (including small teams). /liliSolid understanding of the game development cycle, ideally with experience in Unreal Engine. /liliExcellent organizational, coordination, and communication skills. /liliExperience with project management tools (ClickUp, Jira, or similar). /liliFlexible and adaptable across multiple projects and contexts. /liliStrong written and spoken English skills. /liliOn-site presence required in Genoa /li /ulpbr/ppNice to have /pulliExperience with both in house and co-development or work-for-hire projects. /liliFamiliarity with the publishing process on Steam or consoles. /liliTechnical or creative background. /liliExperience with a game in early access /li /ulpbr/ppWhat’s offered /pulliFull-time permanent contract /liliOn-site work in a collaborative, growth-oriented environment. /liliFlexible hours, free drinks, holiday pay increase, overtime pay, and a 13th-month salary. /li /ulpbr/ppRequirements before applying /pulliMust be able to work on-site in Genoa or relocate prior to starting. /liliFluency in both Italian and English is mandatory. /li /ul