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Vfx artist

Milano
Jyamma Games
Artista
Pubblicato il Pubblicato 23h fa
Descrizione

PJyamma Games is a fast-growing independent game studio based in Milan, Italy. /p pLaunched in September 2019 with less than a dozen very passionate young game developers, Jyamma Games started its journey in mobile gaming. We’ve brought four mobile games to the global market – Hi-Ball Rush, Matchy Catch, Cowzuuka and Go Down. Along the road, the studio gathered experience, skills, and very talented people from some of the best companies in the video game industry. /p pNow counting more than 50 collaborators over different countries and under the kind management of some seniors of the entertainment industries, Jyamma Games is working on iEnotria: The Last Song /i, announcing itself as a breath of fresh air for both the souls-like genre and the Italian gaming industry. /p pbJob Description /b /p pJyamma Games is looking for a talented, autonomous and motivated bVFX Artist /b with at least two years of relevant experience in the videogame industry to work on iEnotria: The Last Song /i. /p pAs part of the production team, the VFX Artist will mainly work hand-in-hand with the Technical Art team to create real-time visual effects for the gameplay experience and work on environmental and atmospheric effects, iterating on VFX assets according to the dev team’s feedback. /p pbFundamental requirements: /b /p ul liAt least 2 years of experience in a similar position /li liExperience with Unreal Engine’s toolsets and pipelines /li liKnowledge of Niagara System and ability to create custom scratch pads to fit all the requests /li liKnowledge of Material Editor and ability to create materials to fit all the requests /li liKnowledge of Photoshop and a 3D modeling software (3ds Max, Maya, Blender) and ability to create textures/sprite sheets and 3D models to fit all the requests /li liAbility to find balance between visual quality and real-time rendering performance /li liAbility to keep content relevant to the current project’s art style and work within the project’s technical limitations /li liProactiveness and ability to identify and solve problems in a creative, efficient way /li liGood communication and interpersonal skills /li liFluent in English /li /ul pbOptional but welcome: /b /p ul liPassion for souls-like games /li liMath skills /li liAbility to create Vector Fields and Flow Maps /li liExperience with Unreal Engine 5 /li /ul pbAdditional Information: /b /p pThe position is opened to bVAT Number /b holders or people who can open it. /p pIf you believe this position fits you, please don’t hesitate to contact us. /p #J-18808-Ljbffr

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