The main goal is to design a micro-engine for party games on Smart TVs (Tizen/webOS/Android TV) where participants use their smartphone as a controller.
The thesis includes: real-time input management (WebSocket/WebRTC), TV-device synchronisation, UI rendering optimised for remote/Dpad, and demo games (quiz and reaction game).
Focus on performance and stability on mid-to-low-end TVs, with measurements of input-to-action latency and FPS.
Main Topic
Gaming, CTV/Smart TV, Real-time Networking, React/React Native Web, WebSocket/WebRTC, UI Performance.
Course of Study and Candidate Requirements
Computer Science or, Computer Engineering or Game Development. Good knowledge of JavaScript/TypeScript, basics of web programming; knowledge of React/React Native is a plus.
Internship Location
Naples and Milan
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