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Ai researcher for 3d generation and reconstruction

Bressanone
European Tech Recruit
Pubblicato il 11 settembre
Descrizione

PstrongAI Researcher for 3D Generation and Reconstruction /strong /ppbr/ppEuropean Tech Recruit are working closely with an exciting 3D scanning tech company, based in Bressanone, who are looking for a talented strongAI Researcher for 3D Generation and Reconstruction /strong to join their team. /ppbr/ppIn this role you will help advance next-gen workflows involving neural scene reconstruction, 3D creation using diffusion models, algorithmic design, and automated environment generation. You will join a compact, high-impact team redefining how digital spaces and assets are created at scale. /ppbr/ppResponsibilities as strongAI Researcher for 3D Generation and Reconstruction /strong: /pulliDevelop next-generation 3D content creation workflows powered by diffusion processes and transformer-style neural networks for generating scenes, materials, and assets. /liliEngineer systems capable of producing photorealistic, relightable 3D models from sparse visual data. /liliDrive advancements in AI-based environment creation and product modeling, enabling smart control over layouts and design variations. /liliExperiment with and evaluate cutting-edge neural architectures for detailed 3D generation and reconstruction tasks. /liliWork closely with multidisciplinary teams across engineering and research to turn concepts into robust, scalable tools. /liliEngage with enterprise partners to gather insights, shape feature priorities, and steer development focus. /liliTake ownership of critical components in our 3D toolchain and play a key role in rapidly scaling our capabilities. /liliRepresent the team at leading global events in computer vision, machine learning, and emerging tech innovation. /li /ulpbr/ppRequirements: /pulliPhD in Computer Science, Machine Learning, Computer Vision, Computer Graphics, or a related field – OR – Master’s degree with 4+ years of relevant experience. /liliProven track record in 3D scene generation, neural rendering, or 3D reconstruction. /liliExperience with applying diffusion and transformer models to the 3D domain. /liliExperience with 3D scene representations. /liliStrong coding skills in Python and/or C++. /liliProficient in PyTorch and Rendering Frameworks. /liliSolid understanding of 3D vision and physically-based rendering fundamentals. /li /ulpbr/ppDesirable Experience: /pulliExperience with GPU programming. /liliBackground in multi-view geometry, structured light, or 3D processing. /liliDemonstrated ability to transition research into applied environments. /liliContributions to open-source projects. /li /ulpbr/ppIf this role is of any interest please apply directly on LinkedIn or send a copy of your CV to /ppbr/ppemBy applying to this role you understand that we may collect your personal data and store and process it on our systems. For more information please see our Privacy Notice ( /em /p

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