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Unreal engine 5 gameplay programmer – multiplayer – remote or on-site (italy)

Sonnino
Contratto a tempo indeterminato
JR Italy
Pubblicato il 23 agosto
Descrizione

Social network you want to login/join with: Unreal Engine 5 Gameplay Programmer – Multiplayer – Remote or On-site (Italy), Latina col-narrow-left Client: INDIEGALA s.r.l. Location: Italy, Latina (Remote or On-site) Job Category: Other - EU work permit required: Yes col-narrow-right Job Reference: 2332236163068198912337153 Job Views: 4 Posted: 22.08.2023 col-wide Job Description: Company Description Indiegala is a digital distribution platform founded in 2011. Since 2013, Indiegala has expanded into game development for PC and PlayStation. Among our projects are the voxel multiplayer shooter Blockstorm and the open-world action-adventure Die Young. Headquartered in Rome, Italy, Indiegala provides exciting deals and services for gamers. We are an established and financially solid company based in Italy, currently developing an ambitious multiplayer title in Unreal Engine 5. Role Description The project is already in an advanced stage of production with a strong visual identity and engaging gameplay. We are looking for a Gameplay Programmer with solid online multiplayer knowledge to join our team. Responsibilities : Implement and maintain gameplay systems in UE5 (Blueprints, C++ a plus) Develop and optimize multiplayer replication and networking features Collaborate with designers and artists to deliver smooth online gameplay Requirements : Experience with multiplayer networking & replication in UE4/UE5 Understanding of online gameplay systems and performance optimization Full-time availability (remote or on-site in Rome) We offer : Competitive pay A solid and growing company Long-term growth opportunities on a serious, exciting project – Apply via LinkedIn or send your portfolio to riccardo[ at ]indiegala.com J-18808-Ljbffr

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