Do you want to be part of a business that genuinely values entrepreneurialism, innovation and individual accountability? We focus on our customers and are proud of the difference our technology makes. We partner with some of the biggest manufacturing companies in the world and our technical innovations are used to enhance well-known brands across multiple industries.VI-grade is part of HBK’s Virtual Test Division, which provides real-time software, simulator, and hardware-in-the-loop solutions to virtually test products throughout the development cycle, helping companies accelerate innovation, reduce physical prototypes and time-to-market, and improve their competitive advantage.Our real-time simulation and professional driving simulator solutions include static deskside solutions, through to full-scale driver-in-the-loop dynamic simulators. We deliver turnkey solutions to enable transportation industry OEMs, suppliers, research centers, motorsport teams and universities to accelerate product development. This includes supplying proprietary software, hardware, services, and an open framework for customization.Virtual Test employs 250 highly skilled colleagues worldwide, and has offices in Germany, Italy, France, UK, China, Japan, and the USA, as well as a broad network of worldwide channel partners.We are looking for a talented and experienced Technical 3D Artist to join our team. Your primary focus will be on creating high-quality, low poly 3D models and textures, using software such as 3ds Max or Blender. You will also need to have a strong understanding of Unreal Engine, as you will be responsible for integrating 3D assets into the game engine.Primary Responsibilities:Create high-quality 3D models and textures, with an emphasis on low poly modeling techniquesUse 3ds Max, Blender, and other relevant software to develop 3D assetsImplement texture baking processes to optimize asset performance and visual qualityCollaborate closely with the development team to ensure seamless integration of 3D assets into Unreal EngineTroubleshoot and resolve technical issues related to 3D assets and Unreal EngineQualifications:Proven experience in low poly modeling and texture bakingProficiency in 3D modeling software such as 3ds Max and BlenderStrong knowledge of Unreal EngineA passion for staying updated on the latest industry trends and technologiesPreferred Qualifications:Experience in coding tools and plugins for various 3D software applicationsPrevious work on interactive and real-time 3D projectsC++ ProgrammingFamiliarity with UI development in Unreal EngineFamiliarity with virtual reality (VR) or augmented reality (AR) developmentSummaryLocation: Tavagnacco, ITType: Full time